no mistakes
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/06/2024 - Last Updated: 11/02/2024 - Conic Nomad: Tectonia
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dr.Jingles
No day-to-day abilities.
21:05:31
28000
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Sideslip [ 25200 / 25200 ] Sidewinder [ 28400 / 63000 ]
andrewthomas
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
37350
  • 0
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
floragreene
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:03:21
18000
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  • 0
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
SunbroSunshine
Luck on attacks is -14% to +29%.
08:23:07
39600
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Overclock [ 16900 / 27000 ] System Crash [ 16900 / 63000 ]
glevine
No day-to-day abilities.
19:21:02
4500
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Sideslip [ 28800 / 28800 ] Sidewinder [ 39900 / 72000 ]
Scandalous
Luck on attacks is -9% to +24%.
15:09:04
27400
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Brute Force [ 14950 / 32400 ] Barbaric Blow [ 14950 / 64800 ]
American Foriegn Policy
Units gain +30% attack, but lose -20% defense.
24:03:07
51200
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Knuckleduster [ 37800 / 37800 ] Haymaker [ 64100 / 75600 ]
Varker
Units gain +30% attack, but lose -20% defense.
16:15:16
42400
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Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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