klonoa sweep
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/09/2024 - Last Updated: 11/14/2024 - Klonoa.
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
AcousticHemoroads
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +10% attack and +10% defense.
10:00:00
10000
  • 0
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Toastmaker
Units (even air units) gain +10% attack power on roads. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:00:00
17000
  • 0
  • 0
  • 0
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
FunkyLemon
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
00:00:00
56000
  • 0
  • 0
  • 0
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 38550 / 64800 ]
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
Hardolfo
Units gain +10% attack. No day-to-day abilities.
19:16:48
0
  • 0
  • 0
  • 0
Black Wave [ 500 / 45000 ] Black Storm [ 500 / 81000 ]
Hyper Repair [ 250 / 27000 ] Hyper Upgrade [ 250 / 54000 ]
KitsuneNatalae
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
53:02:08
87800
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
CarrerLoBlanc
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
47:07:23
18700
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 36075 / 54000 ]
Hyper Repair [ 19725 / 27000 ] Hyper Upgrade [ 19725 / 54000 ]
Ferret_Lottery
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
39:11:14
22700
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 42450 / 72000 ]
Hyper Repair [ 21225 / 27000 ] Hyper Upgrade [ 21225 / 54000 ]
MarleyVaa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
37:10:43
600
  • 0
  • 0
  • 0
SUPER
Lightning Drive [ 11400 / 32400 ] Lightning Strike [ 11400 / 97200 ]
Corbalorb
No day-to-day abilities. Luck on attacks is +0 to +19%.
45:17:51
25800
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Jaimeg7
Units (even air units) gain +10% attack power on roads. Units gain +30% attack, but lose -20% defense.
24:10:55
14800
  • 0
  • 0
  • 0
Forced March [ 2450 / 27000 ] Trail of Woe [ 2450 / 45000 ]
Knuckleduster [ 1225 / 27000 ] Haymaker [ 1225 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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