The Highway
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/09/2024 - Last Updated: 10/02/2024 - Guerilla Warfare
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
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DIABLOGOKU DIABLOGOKU
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
36:11:14
7000
Urban Blight [ 10050 / 59400 ] High Society [ 10050 / 118800 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
Lyssa1241 Lyssa1241
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
4100
Terrain Tactics [ 11700 / 57600 ] Prime Tactics [ 11700 / 100800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Angeil Angeil
No day-to-day abilities.
33:12:49
13200
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 50350 / 97200 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
CaribbeanBoy CaribbeanBoy
Units (even air units) gain +10% attack power on roads.
33:08:22
22400
Forced March [ 43200 / 43200 ] Trail of Woe [ 72000 / 72000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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