Kickoff WW3
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/13/2024 - Last Updated: 11/06/2024 - US added
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
thebeen867
Units (even air units) gain +10% attack power on roads.
11:11:00
10500
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    Units in vision only
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
SomeNarwhal
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
24:03:35
300
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    Units in vision only
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Player team
Max Force [ 8750 / 43200 ] Max Blast [ 8750 / 86400 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:20:01
15700
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ActivistVictor
Units gain +10% attack.
11:15:19
7400
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
mrbananas
Units gain +10% attack.
00:00:00
11600
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    Units in vision only
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Player team
Black Wave [ 42400 / 54000 ] Black Storm [ 42400 / 97200 ]
Nopassword
Units gain +10% attack.
26:07:05
14450
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    Units in vision only
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Player team
Black Wave [ 27400 / 54000 ] Black Storm [ 27400 / 97200 ]
wilsonnteh
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:13:37
2450
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Player team
Market Crash [ 32400 / 32400 ] War Bonds [ 97200 / 97200 ]
Briarios
Units gain +10% attack.
24:23:03
21450
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    Units in vision only
  • 0
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Player team
Black Wave [ 20950 / 54000 ] Black Storm [ 20950 / 97200 ]
Nick1137
Unaffected by snow, but rain affects him the same as snow would for others.
20:01:08
16500
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    Units in vision only
  • 0
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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