Day 16 - Turn: 19d 12h 56m - Total: 245d 19h 14m
Game Started: 09/13/2024 - Last Updated: 06/15/2025 - bacteria simulator 16p
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
GndmPil0t
Units gain +30% attack, but lose -20% defense.
245:13:25
300
  • 44
    Unit-count sprite
    x 14
    Unit-count sprite
    x 29
    Unit-count sprite
    x 1
  • 84500
  • 65000
Knuckleduster [ 17350 / 37800 ] Haymaker [ 17350 / 75600 ]
bliblub
Luck on attacks is +0 to +19%.
126:04:43
12500
  • 0
  • 0
  • 0
Lucky Star [ 1450 / 27000 ] Lady Luck [ 1450 / 54000 ]
Ghesh_Vargiet
No day-to-day abilities.
246:01:23
19200
  • 135
    Unit-count sprite
    x 118
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 458100
  • 127500
POWER
Gnoix
Unaffected by snow, but rain affects him the same as snow would for others.
124:18:50
12800
  • 0
  • 0
  • 0
Blizzard [ 2850 / 27000 ] Winter Fury [ 2850 / 63000 ]
s-man
Unaffected by snow, but rain affects him the same as snow would for others.
249:23:45
95200
  • 144
    Unit-count sprite
    x 129
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
  • 466800
  • 150000
Blizzard [ 32400 / 32400 ] Winter Fury [ 34650 / 75600 ]
Ruffymellow
Unaffected by snow, but rain affects him the same as snow would for others.
110:23:46
10500
  • 0
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
AcousticHemoroads
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
247:08:11
15300
  • 76
    Unit-count sprite
    x 69
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 213200
  • 90000
Lightning Drive [ 9650 / 37800 ] Lightning Strike [ 9650 / 113400 ]
jakel5564
Unaffected by snow, but rain affects him the same as snow would for others.
167:08:49
39200
  • 0
  • 0
  • 0
Blizzard [ 4950 / 27000 ] Winter Fury [ 4950 / 63000 ]
mjdegn
Units repair +1 additional HP (note: liable for costs).
57:20:03
3000
  • 0
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Hobtueur
Luck on attacks is +0 to +19%.
245:19:13
349600
  • 177
    Unit-count sprite
    x 139
    Unit-count sprite
    x 28
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
  • 244000
  • 119000
Lucky Star [ 12450 / 27000 ] Lady Luck [ 12450 / 54000 ]
JanusZeal6
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
90:13:49
11500
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Starduster
No day-to-day abilities.
237:18:52
700
  • 206
    Unit-count sprite
    x 183
    Unit-count sprite
    x 11
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
  • 360900
  • 152500
Hyper Repair [ 35750 / 37800 ] Hyper Upgrade [ 35750 / 75600 ]
Juancho1504
No day-to-day abilities.
44:00:00
4500
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Bob12345678
Units repair +1 additional HP (note: liable for costs).
149:07:31
110300
  • 0
  • 0
  • 0
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Rafmagn
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
236:01:22
800
  • 205
    Unit-count sprite
    x 196
    Unit-count sprite
    x 9
  • 377100
  • 210000
SUPER
NoSkillsHere
No day-to-day abilities.
189:22:07
114900
  • 0
  • 0
  • 0
Hyper Repair [ 24100 / 27000 ] Hyper Upgrade [ 24100 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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