Day 30 - Turn: 15d 16h 56m - Total: 439d 01h 03m
Game Started: 09/13/2024 - Last Updated: 09/22/2025 - bacteria simulator 16p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
GndmPil0t
Units gain +30% attack, but lose -20% defense.
273:09:24
48300
  • 0
  • 0
  • 0
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Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
bliblub
Luck on attacks is +0 to +19%.
126:04:43
12500
  • 0
  • 0
  • 0
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Lucky Star [ 1450 / 27000 ] Lady Luck [ 1450 / 54000 ]
Ghesh_Vargiet
No day-to-day abilities.
409:04:59
1400
  • 155
    Unit-count sprite
    x 30
    Unit-count sprite
    x 124
    Unit-count sprite
    x 1
  • 225300
  • 158500
    0/?
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Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 129600 / 129600 ]
Gnoix
Unaffected by snow, but rain affects him the same as snow would for others.
124:18:50
12800
  • 0
  • 0
  • 0
    0/?
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Blizzard [ 2850 / 27000 ] Winter Fury [ 2850 / 63000 ]
s-man
Unaffected by snow, but rain affects him the same as snow would for others.
401:08:28
114100
  • 0
  • 0
  • 0
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Blizzard [ 64800 / 64800 ] Winter Fury [ 137100 / 151200 ]
Ruffymellow
Unaffected by snow, but rain affects him the same as snow would for others.
110:23:46
10500
  • 0
  • 0
  • 0
    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
AcousticHemoroads
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
420:23:57
112000
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 59400 / 59400 ] Lightning Strike [ 173900 / 178200 ]
jakel5564
Unaffected by snow, but rain affects him the same as snow would for others.
167:08:49
39200
  • 0
  • 0
  • 0
    0/?
    0/?
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Blizzard [ 4950 / 27000 ] Winter Fury [ 4950 / 63000 ]
mjdegn
Units repair +1 additional HP (note: liable for costs).
57:20:03
3000
  • 0
  • 0
  • 0
    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Hobtueur
Luck on attacks is +0 to +19%.
268:20:07
472100
  • 0
  • 0
  • 0
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Lucky Star [ 12450 / 27000 ] Lady Luck [ 12450 / 54000 ]
JanusZeal6
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
90:13:49
11500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Starduster
No day-to-day abilities.
439:01:02
695700
  • 326
    Unit-count sprite
    x 70
    Unit-count sprite
    x 212
    Unit-count sprite
    x 34
    Unit-count sprite
    x 10
  • 2324400
  • 443000
    0/?
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Hyper Repair [ 80500 / 81000 ] Hyper Upgrade [ 80500 / 162000 ]
Juancho1504
No day-to-day abilities.
44:00:00
4500
  • 0
  • 0
  • 0
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Bob12345678
Units repair +1 additional HP (note: liable for costs).
149:07:31
110300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Rafmagn
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
409:10:25
464800
  • 238
    Unit-count sprite
    x 178
    Unit-count sprite
    x 28
    Unit-count sprite
    x 32
  • 1212800
  • 382000
    0/?
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Tsunami [ 0 / 100800 ] Typhoon [ 0 / 176400 ]
NoSkillsHere
No day-to-day abilities.
189:22:07
114900
  • 0
  • 0
  • 0
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Hyper Repair [ 24100 / 27000 ] Hyper Upgrade [ 24100 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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