A Korean War
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/13/2024 - Last Updated: 10/08/2024 - Korean Peninsula
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TwoYearsGone
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:23:37
17100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 10000 / 64800 ] Meteor Strike II [ 10000 / 108000 ]
Terranort
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:10:46
700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 29350 / 54000 ]
Ferret_Lottery
Units gain +10% attack.
15:19:46
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 71450 / 81000 ]
Svetienne
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:19:42
12500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
lucian_top
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
19900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
AcousticHemoroads
Units cost is reduced to 90% (10% cheaper).
14:00:58
950
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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