Salt
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/16/2024 - Last Updated: 03/19/2025 - an eyesore
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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LeeAdama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. No day-to-day abilities.
24:22:31
9200
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 0 / 32400 ] Tower of Power [ 0 / 64800 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
lanthir_lamath
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
27:17:14
7300
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 50400 ] Typhoon [ 0 / 88200 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
quacktagon
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
13:07:46
16300
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 0 / 32400 ] System Crash [ 0 / 75600 ]
Overclock [ 0 / 32400 ] System Crash [ 0 / 75600 ]
AcousticHemoroads
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:05:43
36000
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 0 / 37800 ] Tower of Power [ 0 / 75600 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
spacemanandrew
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
00:00:00
113100
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 54000 / 54000 ] War Bonds [ 162000 / 162000 ]
Black Wave [ 65875 / 72000 ] Black Storm [ 65875 / 129600 ]
Nopassword
Units gain +10% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
30:07:32
12800
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
tanyan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:07:39
17700
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Varker
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13:00:20
5100
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
ShiningForce4
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
20:23:53
9100
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 32400 ] High Society [ 0 / 64800 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Gnoix
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack and +10% defense.
14:11:05
8400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
JanusZeal6
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:01:04
27100
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 0 / 32400 ] Tower of Power [ 0 / 64800 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
tom666
Units gain +10% attack and +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
20:00:45
20200
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Minimoose604
Units gain +10% attack and +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:09:13
19700
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
gostop1423
Luck on attacks is +0 to +19%. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:19:59
7500
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
史努比
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack and +10% defense.
30:16:56
700
  • 0
    Units in vision only
  • 0
  • 0
SUPER
None [ 78025 / 90000 ] Ex Machina [ 78025 / 90000 ]
Skulker98
Units gain +10% attack and +10% defense. Luck on attacks is -14% to +29%.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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