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Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/21/2024 - Last Updated: 01/22/2025 - s-rank 36x Battle Royale
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:17:03
87100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 8650 / 32400 ] Counter Break [ 8650 / 54000 ]
EroSennin
Units gain +30% attack, but lose -20% defense.
20:19:57
700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 32400 / 32400 ] Haymaker [ 40675 / 64800 ]
TeraGloom
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:21:20
1000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
EggDestroyer
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:04:48
13500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 37800 / 54000 ]
Gnoix
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:16:56
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Fruitigal
Units (even air units) gain +10% attack power on roads.
00:00:00
7100
  • 0
    Units in vision only
  • 0
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Player team
Forced March [ 20250 / 37800 ] Trail of Woe [ 20250 / 63000 ]
Mayariboh
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:12:40
14100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 6050 / 27000 ] Overdrive [ 6050 / 54000 ]
Zerglingstew
No day-to-day abilities.
15:15:43
14200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Sideslip [ 21600 / 21600 ] Sidewinder [ 28300 / 54000 ]
defmoose
Units (even air units) gain +10% attack power on plains.
08:08:47
9200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Beat Down [ 32400 / 32400 ] Block Rock [ 45850 / 64800 ]
dision
Units (even air units) gain +10% attack power on plains.
16:03:28
10800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Odium520
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:22:53
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Briarios
Luck on attacks is -9% to +24%.
21:00:13
16000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Brute Force [ 18750 / 32400 ] Barbaric Blow [ 18750 / 64800 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:14:14
13300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Ichito_FR
Units gain +30% attack, but lose -20% defense.
22:19:09
31800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 14650 / 37800 ] Haymaker [ 14650 / 75600 ]
FlamingThunder
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:19:00
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Scandalous
Luck on attacks is -9% to +24%.
10:21:05
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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