Fast FFA Gaming
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/17/2024 - Last Updated: 01/03/2025 - ! Pangea
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Lotoman
Units gain +30% attack, but lose -20% defense.
02:00:00
5000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
FlamingThunder
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:00:00
5000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
jakel5564
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:17:51
29300
  • 0
  • 0
  • 0
Max Force [ 0 / 37800 ] Max Blast [ 0 / 75600 ]
SpiffyDC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:13:30
6250
  • 0
  • 0
  • 0
SUPER
GetGood
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
66000
  • 0
  • 0
  • 0
SUPER
Hobtueur
Units repair +1 additional HP (note: liable for costs).
25:21:46
27800
  • 0
  • 0
  • 0
POWER
CaptBlood051
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:00:08
46000
  • 0
  • 0
  • 0
Max Force [ 59400 / 59400 ] Max Blast [ 114150 / 118800 ]
Bewgae
Units (even air units) gain +10% attack power on plains.
10:09:31
12400
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Gnoix
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:18:47
7000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Jafscim
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:20:14
15000
  • 0
  • 0
  • 0
Max Force [ 10750 / 48600 ] Max Blast [ 10750 / 97200 ]
JanusZeal6
Units repair +1 additional HP (note: liable for costs).
09:11:24
17900
  • 0
  • 0
  • 0
SUPER
astellarastronaut
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:03:00
19000
  • 0
  • 0
  • 0
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 85550 / 88200 ]
SrgntDrew
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:12:26
12500
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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