Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/26/2024 - Last Updated: 10/07/2024 - (Riplash) Battlegrounds 4v4
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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warmlazana
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +30% attack, but lose -20% defense.
10:18:55
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 54000 / 54000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Ska_
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
08:23:13
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Player team
Tsunami [ 31350 / 36000 ] Typhoon [ 31350 / 63000 ]
Blizzard [ 27000 / 27000 ] Winter Fury [ 31650 / 63000 ]
bigblackcoffee
Units (even air units) gain +10% attack power on plains. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:05:00
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Mr. Diddles
Units gain +30% attack, but lose -20% defense. Units gain +30% attack, but lose -20% defense.
07:00:00
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Player team
Knuckleduster [ 20000 / 27000 ] Haymaker [ 20000 / 54000 ]
Knuckleduster [ 10000 / 27000 ] Haymaker [ 10000 / 54000 ]
typow102
Units gain +30% attack, but lose -20% defense. Units gain +30% attack, but lose -20% defense.
07:12:00
105000
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
dylanhill1225
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units (even air units) gain +10% attack power on plains.
00:00:00
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Player team
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
meat shield411
Units (even air units) gain +10% attack power on roads. Units (even air units) gain +10% attack power on roads.
07:21:11
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
scrubdaddy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:00:00
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Player team
Double Time [ 20000 / 27000 ] Victory March [ 20000 / 72000 ]
Lightning Drive [ 10000 / 27000 ] Lightning Strike [ 10000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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