CRAZY* 8's
Day 26 - Boot: 00d 00h 00m - AET:
Game Started: 03/28/2010 - Last Updated: 06/23/2010 - crazy 8
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
rvicta
No day-to-day abilities.
64800
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 77760 / 81000 ]
wurm2112
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
22000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 34784.1 / 81000 ]
Robocop
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
45665
  • 0
  • 0
  • 0
Player team
Gold Rush [ 3603 / 27000 ] Power of Money [ 3603 / 81000 ]
magma
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
23200
  • 0
  • 0
  • 0
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
DJ-Moogle
Units (even air units) gain +10% attack power on plains.
72700
  • 0
  • 0
  • 0
Player team
Beat Down [ 6150 / 27000 ] Block Rock [ 6150 / 81000 ]
GoblinKing
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35500
  • 0
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 27922.1 / 81000 ]
Bomber
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
52935
  • 0
  • 0
  • 0
Player team
Gold Rush [ 27000 / 27000 ] Power of Money [ 93312 / 81000 ]
Mike55
Luck on attacks is -14% to +29%.
45200
  • 0
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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