Okay, but what if?
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2024 - Last Updated: 01/03/2025 - Anti-Bacteria
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Meteor
Angry nell I told you this would happen!
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yellowdee
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:12:18
1200
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Tower Shield [ 360 / 27000 ] Tower of Power [ 360 / 54000 ]
Gold Rush [ 720 / 18000 ] Power of Money [ 720 / 54000 ]
zacky
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:00:00
2000
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
SpiffyDC
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
05:18:38
5600
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Az1mute
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:03:15
4400
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Morale Boost [ 5880 / 36000 ] Samurai Spirit [ 5880 / 63000 ]
Snipe Attack [ 2940 / 27000 ] Super Snipe [ 2940 / 54000 ]
BrokenFang
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Luck on attacks is -9% to +24%.
02:09:01
2000
  • 0
  • 0
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Gnoix
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
11500
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 1080 / 27000 ] Tower of Power [ 1080 / 54000 ]
Tower Shield [ 2160 / 27000 ] Tower of Power [ 2160 / 54000 ]
BaconManLegend
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:22:29
500
  • 0
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Tower Shield [ 2100 / 27000 ] Tower of Power [ 2100 / 54000 ]
Double Time [ 3300 / 27000 ] Victory March [ 3300 / 72000 ]
4ldwin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:23:56
2000
  • 0
  • 0
  • 0
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
3507
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:15:36
4500
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
CharliePtoAmo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:13:39
6000
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 540 / 27000 ] Tower of Power [ 540 / 54000 ]
Tower Shield [ 270 / 27000 ] Tower of Power [ 270 / 54000 ]
JanusZeal6
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack.
17:01:13
1000
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 1500 / 27000 ] Tower of Power [ 1500 / 54000 ]
Black Wave [ 750 / 45000 ] Black Storm [ 750 / 81000 ]
pixelchai
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack and +10% defense.
03:06:51
3200
  • 0
  • 0
  • 0
    0/?
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
thebeen867
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:02:15
2000
  • 0
  • 0
  • 0
    0/?
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    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
The Lift
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack.
09:07:48
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
trigue92
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
04:18:43
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Mystical Blade
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:05:59
3800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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