.play long game
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2024 - Last Updated: 11/06/2024 - .A Little At A Time
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Nori_Nemo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
123:16:27
1800
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    Units in vision only
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Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
109:16:05
17800
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Knuckleduster [ 32800 / 37800 ] Haymaker [ 32800 / 75600 ]
TheDoc
Units gain +30% attack, but lose -20% defense.
101:22:47
2000
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
fyram
No day-to-day abilities.
206:04:43
15900
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POWER
lordoftheroaches
No day-to-day abilities.
00:00:00
65050
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Sideslip [ 43200 / 43200 ] Sidewinder [ 108000 / 108000 ]
CaptainBaron
Units (even air units) gain +10% attack power on roads.
176:21:52
129100
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Forced March [ 64800 / 64800 ] Trail of Woe [ 108000 / 108000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
53:16:26
92500
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Starduster
No day-to-day abilities.
69:14:32
21300
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Sideslip [ 21600 / 21600 ] Sidewinder [ 27000 / 54000 ]
Thornberries
No day-to-day abilities.
105:22:45
2300
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Sideslip [ 19800 / 28800 ] Sidewinder [ 19800 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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