10 P Wargaming Pt 2
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/08/2024 - Last Updated: 11/19/2024 - 5v5 In The Rain
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Shadowtrap
Units gain +10% attack.
00:00:00
46500
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Black Wave [ 36840 / 45000 ] Black Storm [ 36840 / 81000 ]
AirApaches99
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:23:54
23000
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POWER
Feliciano
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:23:36
55680
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Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
Luisitoooo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
17:23:41
45800
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 43700 / 54000 ]
Gølïãt
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:23:39
46700
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Terrain Tactics [ 29300 / 36000 ] Prime Tactics [ 29300 / 63000 ]
Irisstarwars
Units gain +30% attack, but lose -20% defense.
17:23:21
109600
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
pipecaspal
Units gain +10% attack.
16:23:44
112200
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Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
edWINS
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:23:33
40000
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Urban Blight [ 26950 / 27000 ] High Society [ 26950 / 54000 ]
SuperUltraBestestGoodest…
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:23:43
46400
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
mrlancealot
Unaffected by snow, but rain affects him the same as snow would for others.
17:23:38
139000
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Blizzard [ 3200 / 32400 ] Winter Fury [ 3200 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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