Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/16/2024 - Last Updated: 11/29/2024 - 1vs1 A Grave for Roses
Bracket: AC3 D1 Final
Amarriner Cup #3 - Division 1 Final
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Lord_Clefairy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
20800
  • 24
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 81500
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 16600 / 32400 ] Max Blast [ 16600 / 64800 ]
Doomsday31415
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:12:48
800
  • 24
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 151200
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 32400 / 32400 ] Max Blast [ 32800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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