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Day 35 - Turn: 06d 16h 40m - Total: 61d 20h 19m
Game Started: 10/15/2024 - Last Updated: 06/07/2025 - Battle Royal - The Last
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
julian0s
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:17:11
45000
  • 0
  • 0
  • 0
Double Time [ 54000 / 54000 ] Victory March [ 70250 / 144000 ]
Fedex223
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
37:21:45
7300
  • 0
  • 0
  • 0
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 32700 / 97200 ]
hadokade
Unaffected by snow, but rain affects him the same as snow would for others.
61:20:18
68400
  • 109
    Unit-count sprite
    x 91
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 466300
  • 61000
Blizzard [ 0 / 48600 ] Winter Fury [ 0 / 113400 ]
belgopolac
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:01:27
5000
  • 0
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Starduster
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
69:18:51
1600
  • 85
    Unit-count sprite
    x 1
    Unit-count sprite
    x 70
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 262600
  • 53000
Double Time [ 48600 / 48600 ] Victory March [ 50850 / 129600 ]
lemonade_iced
Units repair +1 additional HP (note: liable for costs).
57:11:01
1900
  • 0
  • 0
  • 0
Lucky Lass [ 17400 / 43200 ] Covering Fire [ 17400 / 86400 ]
Ruffymellow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:10:16
5000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
thatlow
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
06:07:46
3000
  • 0
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Pasta Masta
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:04:33
5000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
nubguy
No day-to-day abilities.
06:15:45
4000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:19:44
4000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Rafmagn
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
35:04:05
9700
  • 0
  • 0
  • 0
POWER
JRiskyRich
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
44:08:17
23600
  • 0
  • 0
  • 0
SUPER
Bembem
Unaffected by snow, but rain affects him the same as snow would for others.
09:07:26
5000
  • 0
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
PiedCrow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:00:00
1000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Dev_The_Best
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:00:00
1000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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