Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/23/2024 - Last Updated: 12/10/2024 - Routes of Yggdrasil
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Aduckwithnoname
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:11:18
2400
  • 0
  • 0
  • 0
Player team
Double Time [ 13900 / 27000 ] Victory March [ 13900 / 72000 ]
Clock150
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:18:59
21800
  • 0
  • 0
  • 0
Player team
Double Time [ 25775 / 27000 ] Victory March [ 25775 / 72000 ]
Zö
Units repair +1 additional HP (note: liable for costs).
21:40:05
300
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 29075 / 54000 ]
lolimartle
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:13:30
15000
  • 0
  • 0
  • 0
Player team
Max Force [ 6350 / 27000 ] Max Blast [ 6350 / 54000 ]
Zubaz
Luck on attacks is +0 to +19%.
16:42:43
30000
  • 0
  • 0
  • 0
Player team
Lucky Star [ 4400 / 27000 ] Lady Luck [ 4400 / 54000 ]
JRiskyRich
No day-to-day abilities.
00:00:00
11600
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 2750 / 32400 ] Hyper Upgrade [ 2750 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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