Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/25/2024 - Last Updated: 05/20/2025 - 4v4v4v4 Defenestration
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
vatiz vatiz
Luck on attacks is -14% to +29%.
07:22:55
1000
SUPER
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Carapapa Carapapa
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:02:55
16000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Briarios Briarios
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:03:26
19500
Enhanced Vision [ 11550 / 37800 ] Counter Break [ 11550 / 63000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Elmerlino Elmerlino
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:04:27
7000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
BlueAzazeI BlueAzazeI
Luck on attacks is -14% to +29%.
08:23:24
3000
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
Bewgae Bewgae
Units gain +30% attack, but lose -20% defense.
08:14:41
15000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
NoSkillsHere NoSkillsHere
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:16:00
18500
Enhanced Vision [ 19350 / 37800 ] Counter Break [ 19350 / 63000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
TheGeneralsimo TheGeneralsimo
Units gain +30% attack, but lose -20% defense.
17:10:35
46900
POWER
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
BigToe BigToe
Luck on attacks is -9% to +24%.
02:04:59
17000
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Zö Zö
Units (even air units) gain +10% attack power on plains.
04:09:06
35600
Beat Down [ 22900 / 27000 ] Block Rock [ 22900 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
aresius_cat aresius_cat
Units (even air units) gain +10% attack power on plains.
04:07:58
17200
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
MadThom MadThom
Units gain +30% attack, but lose -20% defense.
21:19:09
20100
Knuckleduster [ 32400 / 32400 ] Haymaker [ 32850 / 64800 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
TropicofCapricrn TropicofCapricrn
Units (even air units) gain +10% attack power on plains.
03:21:35
13000
Beat Down [ 2500 / 27000 ] Block Rock [ 2500 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
raysansilver raysansilver
Luck on attacks is -14% to +29%.
08:06:01
3000
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
itchydani3l itchydani3l
Units (even air units) gain +10% attack power on plains.
10:12:05
5000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
ialiexi ialiexi
Units (even air units) gain +10% attack power on plains.
00:00:00
158300
Beat Down [ 4800 / 48600 ] Block Rock [ 4800 / 97200 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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