Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/30/2024 - Last Updated: 02/23/2025 - [11p] Japan
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SuperbConstant
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
01:11:57
16000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
OMGWTFBBQCREW
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
00:00:00
191400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 5550 / 37800 ] Victory March [ 5550 / 100800 ]
Black Wave [ 23950 / 63000 ] Black Storm [ 23950 / 113400 ]
GndmPil0t
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
07:05:10
5600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 27900 / 32400 ] Lady Luck [ 27900 / 64800 ]
Lucky Lass [ 19575 / 32400 ] Covering Fire [ 19575 / 64800 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:19:51
5800
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 5500 / 27000 ] Victory March [ 5500 / 72000 ]
Lightning Drive [ 2750 / 27000 ] Lightning Strike [ 2750 / 81000 ]
DoctorDJJones
Units gain +10% attack. No day-to-day abilities.
31:19:55
32100
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 8100 / 72000 ] Black Storm [ 8100 / 129600 ]
Hyper Repair [ 4525 / 43200 ] Hyper Upgrade [ 4525 / 86400 ]
MXImuse
Units repair +1 additional HP (note: liable for costs). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:14:02
4200
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 56900 / 64800 ]
Turbo Charge [ 32400 / 32400 ] Overdrive [ 35850 / 64800 ]
lanthir_lamath
Units gain +10% attack. No day-to-day abilities.
23:04:38
9500
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 15050 / 72000 ] Black Storm [ 15050 / 129600 ]
Hyper Repair [ 31700 / 43200 ] Hyper Upgrade [ 31700 / 86400 ]
JRiskyRich
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
15:13:40
1100
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 60975 / 63000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Argusdubbs
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
22:02:36
7300
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 4100 / 32400 ] Victory March [ 4100 / 86400 ]
Black Wave [ 26650 / 54000 ] Black Storm [ 26650 / 97200 ]
BigToe
Units gain +10% attack. Units gain +30% attack, but lose -20% defense.
05:01:20
11000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 450 / 45000 ] Black Storm [ 450 / 81000 ]
Knuckleduster [ 225 / 27000 ] Haymaker [ 225 / 54000 ]
Hihotimber
Luck on attacks is +0 to +19%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:06:44
29000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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