Real 6P Round2
Day 13 - Turn: 13d 19h 10m - Total: 145d 06h 47m
Game Started: 11/04/2024 - Last Updated: 08/02/2025 - 6p arena
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
This is J
Units (even air units) gain +10% attack power on plains.
153:16:03
10000
  • 29
    Unit-count sprite
    x 2
    Unit-count sprite
    x 14
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 5
  • 83200
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 22700 / 32400 ] Block Rock [ 22700 / 64800 ]
audicheung
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
171:19:18
9000
  • 22
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 79000
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 27000 / 27000 ] Victory March [ 37400 / 72000 ]
LTHL
Units (even air units) gain +10% attack power on plains.
136:15:25
6800
  • 22
    Unit-count sprite
    x 15
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 46100
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Willies
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
145:06:46
18000
  • 21
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 51000
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 27000 / 27000 ] Victory March [ 45250 / 72000 ]
Strike
No day-to-day abilities.
196:22:21
700
  • 28
    Unit-count sprite
    x 23
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 65400
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
oceankeeper
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
162:05:43
9600
  • 25
    Unit-count sprite
    x 18
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 60900
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 9100 / 43200 ] Prime Tactics [ 9100 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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