16 player no dropouts???
Day 21 - Turn: 06d 06h 03m - Total: 25d 20h 16m
Game Started: 11/16/2024 - Last Updated: 07/26/2025 - Montreal
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
4ldwin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:12:47
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Double Time [ 2150 / 27000 ] Victory March [ 2150 / 72000 ]
Banjoey
No day-to-day abilities.
38:20:56
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Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
lolimartle
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:20:15
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Terrain Tactics [ 0 / 64800 ] Prime Tactics [ 0 / 113400 ]
Little Apple
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
39:16:36
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SUPER
Ardian084
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:04:20
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Terrain Tactics [ 0 / 43200 ] Prime Tactics [ 0 / 75600 ]
Benchwarmer
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:22:38
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Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
Guillem
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:23:10
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
Starduster
No day-to-day abilities.
24:21:38
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 51100 / 54000 ]
Aduckwithnoname
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
26:01:13
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Max Force [ 27000 / 27000 ] Max Blast [ 39700 / 54000 ]
HyperSea
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
38:16:46
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:22:12
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SUPER
fadeemblem4812
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:03:26
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Double Time [ 22700 / 37800 ] Victory March [ 22700 / 100800 ]
EnVictus
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
33:02:03
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Terrain Tactics [ 12500 / 57600 ] Prime Tactics [ 12500 / 100800 ]
Ironbasilisk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:22:06
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Double Time [ 25250 / 32400 ] Victory March [ 25250 / 86400 ]
Nuojach
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
42:20:27
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SUPER
Briarios
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
40:21:59
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Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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