Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/10/2024 - Last Updated: 04/17/2025 - The Great City Assault
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
1153700
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 70200 / 70200 ] Victory March [ 187200 / 187200 ]
Ignacio 2
Luck on attacks is +0 to +19%.
08:15:01
16000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
bruhmoment312
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:03:45
55800
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 15100 / 37800 ] Victory March [ 15100 / 100800 ]
Eze biz loko
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:23:45
16000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
DrebiN357
Luck on attacks is -9% to +24%.
13:14:40
160600
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
agfridae
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:20:38
18000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Uri-AroAce
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
13000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Scandalous
Luck on attacks is -9% to +24%.
23:04:41
500
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 48600 / 48600 ] Barbaric Blow [ 97200 / 97200 ]
Ironbasilisk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:13:08
33200
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 5600 / 37800 ] Victory March [ 5600 / 100800 ]
Braval
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:45
17000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
klozo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:56:55
5600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 81000 / 81000 ] Victory March [ 146200 / 216000 ]
icedfish
Luck on attacks is +0 to +19%.
12:10:59
4600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 43200 / 43200 ] Lady Luck [ 86400 / 86400 ]
pwalk32
No day-to-day abilities.
08:00:00
13000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Blasta
Luck on attacks is +0 to +19%.
20:18:09
317600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Night Sun
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:12:17
22100
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Enriquegod99999
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
13000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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