q2k3
Day 15 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 05/31/2010 - Last Updated: 07/01/2010 - Out of control
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tale
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
23100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Terrain Tactics [ 7470 / 27000 ] Prime Tactics [ 7470 / 81000 ]
Hyper Repair [ 3402.5 / 27000 ] Hyper Upgrade [ 3402.5 / 81000 ]
Rast
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
30200
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  • 0
  • 0
    0/?
    0/?
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Market Crash [ 27000 / 27000 ] War Bonds [ 30492.5 / 81000 ]
Market Crash [ 3680 / 27000 ] War Bonds [ 3680 / 81000 ]
Jasun
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Tower Shield [ 19895 / 27000 ] Tower of Power [ 19895 / 81000 ]
Market Crash [ 5600 / 27000 ] War Bonds [ 5600 / 81000 ]
931242936
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10000
  • 0
  • 0
  • 0
    0/?
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    0/?
Tower Shield [ 6677.5 / 27000 ] Tower of Power [ 6677.5 / 81000 ]
Terrain Tactics [ 5832.5 / 27000 ] Prime Tactics [ 5832.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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