NOOT NOOT
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/17/2024 - Last Updated: 01/30/2025 - Zombie world war
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Deathraven13
Units gain +30% attack, but lose -20% defense.
22:02:28
20000
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    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 37800 / 37800 ] Haymaker [ 38800 / 75600 ]
Murdok
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:15:52
18500
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  • 0
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Turbo Charge [ 4300 / 43200 ] Overdrive [ 4300 / 86400 ]
Coolcalm
Units (even air units) gain +10% attack power on plains.
09:17:24
7000
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  • 0
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
YungGooguy
Units gain +30% attack, but lose -20% defense.
08:00:00
1000
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    Units in vision only
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    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
AAAAAAAAAAAAAA
Units (even air units) gain +10% attack power on plains.
09:23:32
7000
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    Units in vision only
  • 0
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
revealious
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
19:21:05
22400
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Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Toastmaker
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:01:26
21100
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
LawOfOne
Units (even air units) gain +10% attack power on plains.
10:07:11
43800
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  • 0
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Lockwood
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
836600
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    Units in vision only
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Copter Command [ 39600 / 39600 ] Airborne Assault [ 118800 / 118800 ]
a9977321
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:09:01
1023100
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POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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