Day 36 - Turn: 06d 23h 29m - Total: 15d 10h 42m
Game Started: 11/16/2024 - Last Updated: 08/07/2025 - Montreal
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Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:12:47
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
NoChickenWing89
No day-to-day abilities.
09:14:40
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:10:20
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Double Time [ 59400 / 59400 ] Victory March [ 158400 / 158400 ]
QuietProfesional
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:06:06
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Double Time [ 37800 / 37800 ] Victory March [ 78400 / 100800 ]
lolimartle
Luck on attacks is +0 to +19%.
10:05:12
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Lucky Star [ 75600 / 75600 ] Lady Luck [ 109450 / 151200 ]
OgItsKnucks
Units gain +30% attack, but lose -20% defense.
07:22:09
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POWER
theDJcat
Luck on attacks is +0 to +19%.
09:03:21
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Lucky Star [ 70200 / 70200 ] Lady Luck [ 140400 / 140400 ]
AntiAirDisliker
No day-to-day abilities.
08:08:03
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SUPER
Borne
Luck on attacks is +0 to +19%.
29:06:37
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Lucky Star [ 75600 / 75600 ] Lady Luck [ 151200 / 151200 ]
days_of_ruin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:10:03
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
arisen
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:08:33
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Turbo Charge [ 37800 / 37800 ] Overdrive [ 64550 / 75600 ]
Rafmagn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:10:41
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Double Time [ 81000 / 81000 ] Victory March [ 216000 / 216000 ]
Lockwood
Luck on attacks is +0 to +19%.
11:07:23
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SUPER
SrgntDrew
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:02:46
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SUPER
Degs29
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:08:36
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
tremolo47
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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