NOOT NOOT
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/18/2024 - Last Updated: 01/23/2025 - Zombie world war
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
YungGooguy
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:19:58
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
PhamMan
Units gain +30% attack, but lose -20% defense.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:19:04
16000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Enhanced Vision [ 1400 / 27000 ] Counter Break [ 1400 / 45000 ]
MaverickDeGaulle
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:22:56
25000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 14950 / 21600 ] Airborne Assault [ 14950 / 64800 ]
Xecution
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:07:24
35500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 28000 / 28800 ] Airborne Assault [ 28000 / 86400 ]
revealious
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:16:02
28000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 22750 / 27000 ] Overdrive [ 22750 / 54000 ]
STALKERpl
Units (even air units) gain +10% attack power on plains.
00:00:00
78300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 7350 / 43200 ] Block Rock [ 7350 / 86400 ]
Leapig
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Deathraven13
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:03:15
400400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 18600 / 21600 ] Airborne Assault [ 18600 / 64800 ]
Scraxivele
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
29:07:52
1412300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 36250 / 54000 ] Overdrive [ 36250 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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