3v3
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/18/2024 - Last Updated: 12/12/2024 - Hexamethylene
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
28:19:18
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
Scraxivele
Units (even air units) gain +10% attack power on plains.
31:02:55
20100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 43200 / 43200 ] Block Rock [ 86400 / 86400 ]
Ardian084
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
26:20:48
11450
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 37800 / 37800 ] Overdrive [ 42575 / 75600 ]
ardorblossomstar
No day-to-day abilities.
28:00:16
28300
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
AAAAAAAAAAAAAA
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
31:12:48
100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 43200 / 43200 ] Counter Break [ 69325 / 72000 ]
STALKERpl
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
20550
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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