Bacteria Colony
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/19/2024 - Last Updated: 04/15/2025 - Nomadic Bacteria: Cylinder
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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EroSennin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
24:15:39
83600
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Player team
Max Force [ 0 / 37800 ] Max Blast [ 0 / 75600 ]
Hyper Repair [ 39825 / 48600 ] Hyper Upgrade [ 39825 / 97200 ]
Fruitigal
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:07:28
57200
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    Units in vision only
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Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 64800 / 64800 ]
Terrain Tactics [ 31225 / 43200 ] Prime Tactics [ 31225 / 75600 ]
Nick1137
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
29:06:04
113000
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    Units in vision only
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Player team
Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
thiskid258
No day-to-day abilities. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:01:14
5500
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    Units in vision only
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
MaverickDeGaulle
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
11:10:43
6000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Bluebeluga
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:07:49
207800
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Player team
SUPER
Terrain Tactics [ 1125 / 64800 ] Prime Tactics [ 1125 / 113400 ]
Xecution
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +10% attack and +10% defense.
05:22:51
8500
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    Units in vision only
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Aliaenor
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:01:18
6800
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    Units in vision only
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Briarios
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
22:21:41
82600
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    Units in vision only
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Player team
Terrain Tactics [ 47900 / 72000 ] Prime Tactics [ 47900 / 126000 ]
Black Wave [ 54000 / 54000 ] Black Storm [ 97200 / 97200 ]
BoldGiraffe
Units gain +10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:10:16
800
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    Units in vision only
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Player team
Black Wave [ 72000 / 72000 ] Black Storm [ 129600 / 129600 ]
Terrain Tactics [ 43000 / 79200 ] Prime Tactics [ 43000 / 138600 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
69700
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    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
Rafmagn
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
05:17:30
5000
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    Units in vision only
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
darklord999
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:21:23
5500
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    Units in vision only
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Ruffymellow
No day-to-day abilities. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:23:23
2000
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    Units in vision only
  • 0
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    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
StanleyTwoCheeks
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units (even air units) gain +10% attack power on plains.
04:00:00
1000
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    Units in vision only
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Pasta Masta
No day-to-day abilities. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
03:13:04
3500
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    Units in vision only
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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