australia
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/20/2024 - Last Updated: 02/13/2025 - Australia
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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rambo_h4
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
54:13:31
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 1000 / 27000 ] Lightning Strike [ 1000 / 81000 ]
DoctorDJJones
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
88:03:57
9000
  • 0
    Units in vision only
  • 0
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    0/?
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Meteor Strike [ 8260 / 54000 ] Meteor Strike II [ 8260 / 90000 ]
killjoyturtl3
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
145:22:37
16600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 60500 / 97200 ]
FunkyLemon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
149:04:40
800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Meteor Strike [ 32450 / 54000 ] Meteor Strike II [ 32450 / 90000 ]
shadowgear3
Units cost +20% more to build, but gain +30% attack and defense.
97:13:38
360
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    Units in vision only
  • 0
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Morale Boost [ 33800 / 36000 ] Samurai Spirit [ 33800 / 63000 ]
PureDemon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
1300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
MarleyVaa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
116:04:05
9800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 16350 / 27000 ] Victory March [ 16350 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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