1v6 rematch
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/21/2024 - Last Updated: 01/21/2025 - Rebelion 1v6
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Briarios Briarios
Luck on attacks is -9% to +24%.
22:21:10
15800
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
thiskid258 thiskid258
Units (even air units) gain +10% attack power on plains.
08:10:44
11000
Beat Down [ 16150 / 27000 ] Block Rock [ 16150 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Guillem Guillem
Units (even air units) gain +10% attack power on plains.
20:23:44
24000
Beat Down [ 29900 / 37800 ] Block Rock [ 29900 / 75600 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Aliaenor Aliaenor
Units gain +30% attack, but lose -20% defense.
15:19:13
23400
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
SimplySmiley SimplySmiley
Luck on attacks is -9% to +24%.
19:15:45
17700
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 48150 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
nerol01 nerol01
Units (even air units) gain +10% attack power on plains.
00:00:00
16000
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 27
    Units in vision only
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 102200
  • 15000
    0/?
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Player team
bobby_j bobby_j
No day-to-day abilities.
13:05:53
2100
POWER
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 80
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 15
    Unit-count sprite
    x 1
    Unit-count sprite
    x 47
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 316000
  • 61000
    0/?
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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