Test run
Day 59 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/22/2024 - Last Updated: 04/04/2025 - Chaos
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ruffymellow
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:23:23
56000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 33200 / 36000 ] Prime Tactics [ 33200 / 63000 ]
thiskid258
No day-to-day abilities.
04:11:24
84000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 32050 / 54000 ]
Josef5050
No day-to-day abilities.
13:04:58
423100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 18700 / 59400 ] Hyper Upgrade [ 18700 / 118800 ]
Lordkilla12
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:03:49
238800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 43200 ] Prime Tactics [ 0 / 75600 ]
midbomber
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:06:17
412200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 20700 / 64800 ] Prime Tactics [ 20700 / 113400 ]
Scottyyyyy
No day-to-day abilities.
09:12:11
63800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
BigDave76
No day-to-day abilities.
00:00:00
6919900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 19500 / 81000 ] Hyper Upgrade [ 19500 / 162000 ]
LordMardolf
Units gain +30% attack, but lose -20% defense.
09:20:08
89600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Louquinze
Units (even air units) gain +10% attack power on roads.
25:03:34
81700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 48600 / 48600 ] Trail of Woe [ 70400 / 81000 ]
LawOfOne
No day-to-day abilities.
42:21:40
488000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 59400 / 81000 ] Hyper Upgrade [ 59400 / 162000 ]
Haraquiri
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:21:46
60000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
jrem9
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:18:29
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 2100 / 36000 ] Prime Tactics [ 2100 / 63000 ]
Mguy
Units (even air units) gain +10% attack power on plains.
53:07:40
5912300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 64900 / 81000 ] Block Rock [ 64900 / 162000 ]
AndrewDrewDragon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:15:03
70600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 17600 / 27000 ] Overdrive [ 17600 / 54000 ]
MaverickDeGaulle
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:22:01
64000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 32400 / 32400 ] Max Blast [ 41050 / 64800 ]
ScribEnthusiast
Units gain +30% attack, but lose -20% defense.
21:11:58
207700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 54000 / 54000 ] Haymaker [ 67100 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.