Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/24/2024 - Last Updated: 02/12/2025 - Chasing Light v5.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CoralDrake CoralDrake
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
32300
Blizzard [ 43200 / 43200 ] Winter Fury [ 100800 / 100800 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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BlueCheshire BlueCheshire
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:23:56
15400
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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SUNO TZUEZ SUNO TZUEZ
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:09:09
21000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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shadowgear3 shadowgear3
Units cost +20% more to build, but gain +30% attack and defense.
25:00:25
9000
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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a9977321 a9977321
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
25:04:15
49200
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 52490 / 97200 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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ScribEnthusiast ScribEnthusiast
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32:22:17
23900
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Haraquiri Haraquiri
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:11:05
13800
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Dingdong Dingdong
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:15:57
21000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Murdok Murdok
Units cost is reduced to 90% (10% cheaper).
29:08:59
37865
Barter [ 43200 / 43200 ] Merchant Union [ 43730 / 72000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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HanzBrixxx HanzBrixxx
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
23:11:50
4925
POWER
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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killjoyturtl3 killjoyturtl3
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:04:13
23077
Gold Rush [ 0 / 36000 ] Power of Money [ 0 / 108000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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GaoMatteo GaoMatteo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:16:24
245138
SUPER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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