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Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/24/2024 - Last Updated: 02/16/2025 - No where to run or hide +FTA
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Secchi Secchi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:10:35
14600
POWER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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rambo_h4 rambo_h4
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:12:01
3000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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MXImuse MXImuse
Units (even air units) gain +10% attack power on plains.
13:13:03
27200
Beat Down [ 0 / 37800 ] Block Rock [ 0 / 75600 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Danielsmurfy Danielsmurfy
Units cost is reduced to 90% (10% cheaper).
05:23:48
6760
Barter [ 37800 / 37800 ] Merchant Union [ 52480 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Haraquiri Haraquiri
Units cost is reduced to 90% (10% cheaper).
04:05:42
5400
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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shadowgear3 shadowgear3
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
51720
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 77010 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 50
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 289680
  • 43000
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Goodboy Simulator Goodboy Simulator
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:23:37
4000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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tayzzer tayzzer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:16:25
2998
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
  • 33
    Units in vision only
    Unit-count sprite
    x 7
    Unit-count sprite
    x 13
    Unit-count sprite
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    x 2
  • 144080
  • 17000
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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