16
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/25/2024 - Last Updated: 03/29/2025 - bacteria simulator 16p
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
rambo_h4
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:07:39
3000
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
SomeNarwhal
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:01:48
58600
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
LawOfOne
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:18:49
9000
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Gnoix
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:06:27
36000
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    Units in vision only
  • 0
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    0/?
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Double Time [ 1100 / 27000 ] Victory March [ 1100 / 72000 ]
lemonade_iced
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:03:20
12800
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    Units in vision only
  • 0
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Murdok
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:03:28
76300
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    Units in vision only
  • 0
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    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 56200 / 100800 ]
Lockwood
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:23:55
170900
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  • 0
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Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
Mars@RSA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:10:44
8000
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    Units in vision only
  • 0
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    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
MacKaber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:15:01
23800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 1700 / 27000 ] Victory March [ 1700 / 72000 ]
Aliaenor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:11:49
0
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    Units in vision only
  • 0
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Double Time [ 1150 / 27000 ] Victory March [ 1150 / 72000 ]
cheerfullz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:00:00
4500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
starhal
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:20:39
227100
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 12350 / 37800 ] Victory March [ 12350 / 100800 ]
killjoyturtl3
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:18:47
41000
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 42950 / 72000 ]
nicknack
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:00:16
1200
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    Units in vision only
  • 0
  • 0
    0/?
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SUPER
Old Spice
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:14:51
900
  • 0
    Units in vision only
  • 0
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Double Time [ 70200 / 70200 ] Victory March [ 187200 / 187200 ]
MadeInHeaven
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
569400
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Double Time [ 0 / 64800 ] Victory March [ 0 / 172800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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