wiwowiwu
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/29/2024 - Last Updated: 12/25/2024 - Europe
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Joaco 38 Joaco 38
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
27:18:44
17100
Meteor Strike [ 36780 / 54000 ] Meteor Strike II [ 36780 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Xolianx Xolianx
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
15155
Gold Rush [ 7690 / 28800 ] Power of Money [ 7690 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
    x 3
  • 219760
  • 16000
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Imperian Imperian
Units cost is reduced to 90% (10% cheaper).
26:10:53
30510
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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zanwer zanwer
Luck on attacks is -14% to +29%.
23:00:02
12200
Overclock [ 32400 / 32400 ] System Crash [ 37610 / 75600 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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    Unit-count sprite
    x 1
    Unit-count sprite
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    Unit-count sprite
    x 2
  • 20200
  • 7000
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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