gg no re
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/03/2024 - Last Updated: 03/19/2025 - Dire Ranged
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Zev_29
No day-to-day abilities.
14:00:20
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 43200 ] Hyper Upgrade [ 0 / 86400 ]
noctuaen
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
03:18:36
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Urban Blight [ 280 / 27000 ] High Society [ 280 / 54000 ]
zielinskigr
Units cost +20% more to build, but gain +30% attack and defense.
20:20:48
24180
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 34870 / 43200 ] Samurai Spirit [ 34870 / 75600 ]
MrOcean
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
24420
  • 19
    Units in vision only
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 129360
  • 19500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 40600 / 50400 ] Samurai Spirit [ 40600 / 88200 ]
pepo
Units gain +10% attack.
24:19:04
20100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 63000 / 63000 ] Black Storm [ 87800 / 113400 ]
FirstThingsLast
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:12:48
18000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Gold Rush [ 1420 / 18000 ] Power of Money [ 1420 / 54000 ]
quacktagon
Luck on attacks is -14% to +29%.
10:21:26
20900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 37800 / 37800 ] System Crash [ 58040 / 88200 ]
forkstaf
Units cost +20% more to build, but gain +30% attack and defense.
16:09:26
5040
  • 45
    Units in vision only
    Unit-count sprite
    x 21
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 335520
  • 72000
    0/?
    0/?
    0/?
    0/?
    0/?
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Morale Boost [ 27000 / 43200 ] Samurai Spirit [ 27000 / 75600 ]
Kiris_Aurora
Luck on attacks is -9% to +24%.
03:19:12
41400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 58660 / 75600 ]
waclaw_jarzabek
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
16:16:40
3500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 40050 / 64800 ] Meteor Strike II [ 40050 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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