gg no re
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/03/2024 - Last Updated: 03/01/2025 - Dire Ranged
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Zev_29
Units (even air units) gain +10% attack power on plains.
15:13:09
24100
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Beat Down [ 27060 / 37800 ] Block Rock [ 27060 / 75600 ]
Kiris_Aurora
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
63200
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Blizzard [ 54000 / 54000 ] Winter Fury [ 107180 / 126000 ]
waclaw_jarzabek
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:13:10
49230
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Gold Rush [ 32400 / 32400 ] Power of Money [ 57600 / 97200 ]
Nickrowephagist
Units cost +20% more to build, but gain +30% attack and defense.
17:22:09
50880
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 37770 / 63000 ]
pepo
Units cost +20% more to build, but gain +30% attack and defense.
37:02:43
14040
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Morale Boost [ 79200 / 79200 ] Samurai Spirit [ 120830 / 138600 ]
quacktagon
Luck on attacks is -14% to +29%.
05:16:18
12500
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Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
clutchmagi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:00:14
27600
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
zielinskigr
Units cost +20% more to build, but gain +30% attack and defense.
19:08:06
3780
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Morale Boost [ 6500 / 43200 ] Samurai Spirit [ 6500 / 75600 ]
QuietProfesional
Units gain +10% attack.
27:06:03
22700
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Black Wave [ 56500 / 72000 ] Black Storm [ 56500 / 129600 ]
SKeLeDríno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:22:42
25600
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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