ffa 16
Day 20 - Turn: 05d 08h 39m - Total: 05d 08h 39m
Game Started: 12/05/2024 - Last Updated: 06/11/2025 - ! A Home For All Countries
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
hipolitoed
Unaffected by snow, but rain affects him the same as snow would for others.
08:12:07
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    Units in vision only
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
KOB!S
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:19:09
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    Units in vision only
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Tsunami [ 7850 / 50400 ] Typhoon [ 7850 / 88200 ]
Siege Tortoise
Units repair +1 additional HP (note: liable for costs).
16:20:21
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    Units in vision only
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Lucky Lass [ 37800 / 37800 ] Covering Fire [ 38850 / 75600 ]
Pyroviper
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
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    Units in vision only
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
untpg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:21:34
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 65750 / 72000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
22:09:23
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    Units in vision only
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Knuckleduster [ 5600 / 27000 ] Haymaker [ 5600 / 54000 ]
midbomber
Unaffected by snow, but rain affects him the same as snow would for others.
15:01:58
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    Units in vision only
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Blizzard [ 12200 / 27000 ] Winter Fury [ 12200 / 63000 ]
jlf24
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:22:18
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    Units in vision only
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
andymans
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
04:13:09
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    Units in vision only
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 61300 / 81000 ]
Fedex223
No day-to-day abilities.
22:19:11
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    Units in vision only
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Hyper Repair [ 10350 / 37800 ] Hyper Upgrade [ 10350 / 75600 ]
ialiexi
Unaffected by snow, but rain affects him the same as snow would for others.
23:07:50
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    Units in vision only
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Blizzard [ 0 / 32400 ] Winter Fury [ 0 / 75600 ]
Diamond Uchiha
No day-to-day abilities.
06:07:22
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    Units in vision only
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
FirstThingsLast
Unaffected by snow, but rain affects him the same as snow would for others.
08:00:36
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    Units in vision only
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Jose507pty
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:06:58
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    Units in vision only
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Tsunami [ 43200 / 43200 ] Typhoon [ 52050 / 75600 ]
xtrwombat
No day-to-day abilities.
01:05:27
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    Units in vision only
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Hyper Repair [ 1850 / 27000 ] Hyper Upgrade [ 1850 / 54000 ]
nicknack
Unaffected by snow, but rain affects him the same as snow would for others.
05:08:38
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    Units in vision only
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Blizzard [ 1200 / 32400 ] Winter Fury [ 1200 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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