Gritty Fight
Day 55 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/05/2024 - Last Updated: 04/04/2025 - Pipe Seam Nothing, Definitive Edition
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Fruitigal
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:06:01
16000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ssorgatem
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:00:20
21000
  • 0
    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Mortho
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:23:39
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
BlueYellow
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:19:23
83900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
hipolitoed
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:17:30
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
CaptBlood051
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:18:46
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
HispanicAtTheDisco
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
25:22:48
24100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 31400 / 32400 ] Super Snipe [ 31400 / 64800 ]
darklord999
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:22:59
9000
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    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Lockwood
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:18:33
15500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Zev_29
Units gain +30% attack, but lose -20% defense.
08:12:34
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
AlextheBest
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:18:32
20500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ChatGPT
Luck on attacks is -14% to +29%.
03:07:17
9000
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    Units in vision only
  • 0
  • 0
    0/?
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Aliaenor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:04:40
18500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
AliasML
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
53:13:55
13500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
XLnapkins
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
630200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Blizzard [ 81000 / 81000 ] Winter Fury [ 97100 / 189000 ]
Linten
Units gain +30% attack, but lose -20% defense.
48:04:25
25400
  • 0
    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 43000 / 81000 ] Haymaker [ 43000 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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