Sin trampas
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/09/2024 - Last Updated: 01/16/2025 - ! South America DIPLOMACY
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Regañon
No day-to-day abilities.
30:10:23
21300
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    Units in vision only
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Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 81570 / 108000 ]
GT8A
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
30:23:15
14400
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Terrain Tactics [ 40730 / 50400 ] Prime Tactics [ 40730 / 88200 ]
AnaB8a
No day-to-day abilities.
13:15:16
8400
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Sideslip [ 21600 / 21600 ] Sidewinder [ 34950 / 54000 ]
Dendacier
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:15:18
15800
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Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 68400 / 90000 ]
mildboi
Units gain +10% attack.
11:17:17
4300
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Black Wave [ 15000 / 45000 ] Black Storm [ 15000 / 81000 ]
jrem9
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
33:10:37
37462
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Gold Rush [ 36000 / 36000 ] Power of Money [ 72480 / 108000 ]
mateomime
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:22:17
800
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Tsunami [ 2600 / 36000 ] Typhoon [ 2600 / 63000 ]
HispanicAtTheDisco
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
179400
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Snipe Attack [ 35460 / 54000 ] Super Snipe [ 35460 / 108000 ]
VPC
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:23:31
12800
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 39250 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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