Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/14/2024 - Last Updated: 05/24/2025 - Montreal
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sir Karg Demiau
Luck on attacks is +0 to +19%.
09:00:41
40000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
mildboi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:11:55
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
W01fy1918
Units cost +20% more to build, but gain +30% attack and defense.
05:21:16
15600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Mortho
Units cost +20% more to build, but gain +30% attack and defense.
10:18:54
16600
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    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
VPC
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:04:28
63800
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    Units in vision only
  • 0
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Gold Rush [ 17310 / 18000 ] Power of Money [ 17310 / 54000 ]
SKaie
Luck on attacks is +0 to +19%.
05:20:46
12600
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    Units in vision only
  • 0
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    0/?
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Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
SilverWolf03
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:00:26
5400
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    Units in vision only
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    0/?
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SUPER
thelookoutpoint
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:11:18
499356
  • 0
    Units in vision only
  • 0
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    0/?
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Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
SKeLeDríno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:22:49
51000
  • 0
    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Joey.Buttafuoco
Units cost +20% more to build, but gain +30% attack and defense.
24:05:15
310280
  • 0
    Units in vision only
  • 0
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88000 / 88200 ]
jrem9
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:22:07
15800
  • 0
    Units in vision only
  • 0
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    0/?
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Gold Rush [ 400 / 18000 ] Power of Money [ 400 / 54000 ]
plouffe
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:07:57
56140
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    Units in vision only
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SUPER
Borne
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:22:30
100
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    Units in vision only
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113160 / 113400 ]
Elzarius
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
5000
  • 0
    Units in vision only
  • 0
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    0/?
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
SpiffyDC
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
85520
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 8620 / 43200 ] Samurai Spirit [ 8620 / 75600 ]
SergeWind
Units cost +20% more to build, but gain +30% attack and defense.
02:10:51
82200
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    Units in vision only
  • 0
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    0/?
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Morale Boost [ 500 / 36000 ] Samurai Spirit [ 500 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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