2 x 4 HF
Day 24 - Turn: 04d 18h 02m - Total: 08d 15h 55m
Game Started: 01/14/2025 - Last Updated: 11/10/2025 - Noah's Ark [2 by 2 by 2 by 2]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
lolimartle
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:47
2400
  • 44
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    x 15
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    x 3
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    x 10
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    x 5
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    x 3
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    x 3
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    x 5
  • 210200
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Daddymacsac
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
37:06:59
200
  • 38
    Unit-count sprite
    x 22
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    x 4
    Unit-count sprite
    x 1
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    x 3
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    x 1
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    x 2
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    x 1
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    x 1
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    x 1
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    x 2
  • 204800
  • 60000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 22100 / 86400 ] Meteor Strike II [ 22100 / 144000 ]
Bluebeluga
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:15:54
40600
  • 70
    Unit-count sprite
    x 35
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
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    x 3
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    x 4
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    x 2
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    x 1
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    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 360400
  • 44000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 28400 / 43200 ] Airborne Assault [ 28400 / 129600 ]
Paragon1
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:01:20
6500
  • 38
    Unit-count sprite
    x 13
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
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    x 5
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    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 368200
  • 38000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 46850 / 75600 ] Meteor Strike II [ 46850 / 126000 ]
Zö
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:21:53
4300
  • 64
    Unit-count sprite
    x 10
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    x 7
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    x 8
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    x 25
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    x 3
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    x 6
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    x 2
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    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 418300
  • 66000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
BrancaLeone
Luck on attacks is +0 to +19%.
31:20:40
1100
  • 20
    Unit-count sprite
    x 4
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    x 4
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    x 1
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    x 1
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    x 5
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    x 1
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    x 2
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    x 1
    Unit-count sprite
    x 1
  • 132800
  • 28000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 39950 / 43200 ] Lady Luck [ 39950 / 86400 ]
Ichito_FR
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
35:07:25
36100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 30000 / 48600 ] Super Snipe [ 30000 / 97200 ]
CastorVulpes
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:52:09
300
  • 33
    Unit-count sprite
    x 2
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
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    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 231500
  • 28000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 48200 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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