4
Day 30 - Turn: 12d 21h 09m - Total: 305d 19h 51m
Game Started: 12/16/2024 - Last Updated: 06/18/2025 - A four-leaf clover DX
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
affar
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
305:19:50
40700
  • 22
    Unit-count sprite
    x 10
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 183200
  • 21000
POWER
Thunderbolt1974
Units gain +10% attack.
410:15:06
22400
  • 0
  • 0
  • 8000
Black Wave [ 54000 / 54000 ] Black Storm [ 97200 / 97200 ]
ZorroRoss
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
304:14:02
17700
  • 0
  • 0
  • 0
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 63200 / 64800 ]
Swool
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
107:20:19
6800
  • 0
  • 0
  • 0
Tsunami [ 4250 / 36000 ] Typhoon [ 4250 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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