8 v 8
Day 38 - Turn: 00d 00h 00m - Total: 15d 07h 04m
Game Started: 12/15/2024 - Last Updated: 07/24/2025 - Emerald Pasture (16-FFA)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
34:06:03
7900
  • 69
    Units in vision only
    Unit-count sprite
    x 35
    Unit-count sprite
    x 6
    Unit-count sprite
    x 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 421500
  • 40000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 59400 / 59400 ] Overdrive [ 70650 / 118800 ]
Zö
Units (even air units) gain +10% attack power on plains.
01:14:19
22700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 48600 / 48600 ] Block Rock [ 61800 / 97200 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
21:00:50
17800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
IhsanTA
Units gain +30% attack, but lose -20% defense.
02:17:52
23700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 39500 / 43200 ] Haymaker [ 39500 / 86400 ]
Nemo86
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
27:12:06
2200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
zielinskigr
Units (even air units) gain +10% attack power on plains.
32:02:23
20600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 43200 / 43200 ] Block Rock [ 44600 / 86400 ]
Burningman
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
23:07:22
10900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 19600 / 43200 ] Counter Break [ 19600 / 72000 ]
YungGooguy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:08:00
3900
  • 39
    Units in vision only
    Unit-count sprite
    x 24
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 10
  • 119100
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:07:03
42000
  • 2
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 16500
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 59400 / 59400 ] Counter Break [ 99000 / 99000 ]
shadowgear3
Units gain +30% attack, but lose -20% defense.
20:04:51
31700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 32400 / 32400 ] Haymaker [ 59100 / 64800 ]
TakaoC
Units (even air units) gain +10% attack power on plains.
32:23:32
3200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Briarios
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
36:09:40
600
  • 58
    Units in vision only
    Unit-count sprite
    x 30
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 303400
  • 47000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 54000 / 54000 ] Overdrive [ 108000 / 108000 ]
Sage10001
No day-to-day abilities.
25:07:04
6500
  • 69
    Units in vision only
    Unit-count sprite
    x 9
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 22
    Unit-count sprite
    x 6
    Unit-count sprite
    x 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 684000
  • 82000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
plouffe
Units (even air units) gain +10% attack power on plains.
30:09:53
17700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Casino Bot
Luck on attacks is -14% to +29%.
14:21:42
45300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Overclock [ 20250 / 70200 ] System Crash [ 20250 / 163800 ]
AAAAAAAAAAAAAA
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
27:05:30
12000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 11750 / 43200 ] Counter Break [ 11750 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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