4 v 4 HF
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/06/2025 - Last Updated: 03/25/2025 - Flight of the Best Buy gift cards.
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Aduckwithnoname
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
45200
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    Units in vision only
  • 0
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Player team
Tower Shield [ 33250 / 54000 ] Tower of Power [ 33250 / 108000 ]
Benchwarmer
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
38:23:26
1300
  • 0
    Units in vision only
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Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 35500 / 97200 ]
Davy123
No day-to-day abilities.
10:07:20
1800
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    Units in vision only
  • 0
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Player team
Hyper Repair [ 8850 / 43200 ] Hyper Upgrade [ 8850 / 86400 ]
Ichito_FR
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
33:01:13
31000
  • 0
    Units in vision only
  • 0
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Player team
POWER
Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
39:03:12
39200
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  • 0
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
Little Apple
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
37:02:19
31400
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 36000 / 36000 ] Airborne Assault [ 48400 / 108000 ]
lolimartle
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
30:13:55
26200
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 28800 / 28800 ] Airborne Assault [ 32350 / 86400 ]
moonbug7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
36:13:25
5100
  • 0
    Units in vision only
  • 0
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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