Merry-GO-Round
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/18/2024 - Last Updated: 05/22/2025 - Bacterial Donut
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Fruitigal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:17:44
699130
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Player team
SUPER
Double Time [ 32400 / 32400 ] Victory March [ 46140 / 86400 ]
AlextheBest
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:05:05
367760
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Sage10001
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
37:13:35
421120
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Player team
Gold Rush [ 32400 / 32400 ] Power of Money [ 97200 / 97200 ]
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 64460 / 88200 ]
WoozyInk
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:18:22
49415
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Player team
Market Crash [ 28800 / 28800 ] War Bonds [ 86330.9 / 86400 ]
Gold Rush [ 36000 / 36000 ] Power of Money [ 107913.6 / 108000 ]
TacticsCommand
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
44:00:07
38810
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Player team
Tsunami [ 50400 / 50400 ] Typhoon [ 88200 / 88200 ]
Gold Rush [ 43200 / 43200 ] Power of Money [ 79200 / 129600 ]
Gnoix
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:08:29
364720
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
JTirador
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:05:18
69300
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Didge
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
42390
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Player team
POWER
Morale Boost [ 19929.4 / 50400 ] Samurai Spirit [ 19929.4 / 88200 ]
Laylow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
44:00:52
1645321
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Gold Rush [ 39600 / 39600 ] Power of Money [ 113260 / 118800 ]
midbomber
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units repair +1 additional HP (note: liable for costs).
32:23:14
523940
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Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 118800 / 118800 ]
Lucky Lass [ 48600 / 48600 ] Covering Fire [ 51680 / 97200 ]
MaverickDeGaulle
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:11:26
427200
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
43:23:36
40
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Player team
Terrain Tactics [ 18210 / 50400 ] Prime Tactics [ 18210 / 88200 ]
Market Crash [ 6320 / 36000 ] War Bonds [ 6320 / 108000 ]
Danielsmurfy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +30% attack, but lose -20% defense.
24:15:43
209200
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Player team
Snipe Attack [ 0 / 32400 ] Super Snipe [ 0 / 64800 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 40733.6 / 54000 ]
MacKaber
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
21:07:24
0
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Player team
SUPER
Copter Command [ 18544 / 25200 ] Airborne Assault [ 18544 / 75600 ]
BIEL-X
No day-to-day abilities. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:13:55
363000
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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