Day 15 - Turn: 05d 19h 08m - Total: 45d 20h 36m
Game Started: 12/19/2024 - Last Updated: 06/05/2025 - Bacterial Donut
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tryhardnovice
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
45:20:35
309500
  • 133
    Unit-count sprite
    x 15
    Unit-count sprite
    x 95
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 286000
  • 223000
SUPER
killjoyturtl3
Units cost +20% more to build, but gain +30% attack and defense.
15:20:44
2680
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
quacktagon
Luck on attacks is -14% to +29%.
44:00:57
2100
  • 152
    Unit-count sprite
    x 7
    Unit-count sprite
    x 94
    Unit-count sprite
    x 19
    Unit-count sprite
    x 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 612600
  • 186000
POWER
BackdoorBenji
Units cost +20% more to build, but gain +30% attack and defense.
62:16:15
6480
  • 150
    Unit-count sprite
    x 6
    Unit-count sprite
    x 116
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 14
    Unit-count sprite
    x 3
  • 654720
  • 176000
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 40880 / 63000 ]
largestmoonofsatur…
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
32:08:56
25200
  • 0
  • 0
  • 0
Meteor Strike [ 42150 / 54000 ] Meteor Strike II [ 42150 / 90000 ]
Dendacier
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
35:07:43
24900
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
guilledaft
No day-to-day abilities.
12:00:00
1900
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
untpg
Units cost is reduced to 90% (10% cheaper).
30:16:14
40
  • 147
    Unit-count sprite
    x 17
    Unit-count sprite
    x 16
    Unit-count sprite
    x 26
    Unit-count sprite
    x 87
    Unit-count sprite
    x 1
  • 816120
  • 142000
POWER
beefster
Units cost +20% more to build, but gain +30% attack and defense.
59:12:27
680
  • 113
    Unit-count sprite
    x 81
    Unit-count sprite
    x 8
    Unit-count sprite
    x 12
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 451200
  • 110000
SUPER
Deathraven13
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
51:05:00
80900
  • 0
  • 0
  • 0
Urban Blight [ 14690 / 27000 ] High Society [ 14690 / 54000 ]
SirAmax
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
56:20:51
774520
  • 280
    Unit-count sprite
    x 261
    Unit-count sprite
    x 12
    Unit-count sprite
    x 7
  • 282560
  • 289000
POWER
Sodsire
Luck on attacks is +0 to +19%.
30:16:27
15000
  • 0
  • 0
  • 0
Lucky Star [ 4180 / 27000 ] Lady Luck [ 4180 / 54000 ]
LDE27
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:00:00
2000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
MacKaber
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
57:04:32
28800
  • 110
    Unit-count sprite
    x 21
    Unit-count sprite
    x 63
    Unit-count sprite
    x 24
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 267900
  • 105000
Tower Shield [ 32400 / 32400 ] Tower of Power [ 62920 / 64800 ]
Kai4Kai
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:00:00
2000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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