Day 17 - Turn: 02d 23h 27m - Total: 22d 02h 47m
Game Started: 12/19/2024 - Last Updated: 07/18/2025 - Bacterial Donut
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
tryhardnovice
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
50:07:25
199100
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SUPER
killjoyturtl3
Units cost +20% more to build, but gain +30% attack and defense.
15:20:44
2680
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
quacktagon
Luck on attacks is -14% to +29%.
55:04:50
187700
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Overclock [ 37800 / 37800 ] System Crash [ 88200 / 88200 ]
BackdoorBenji
Units cost +20% more to build, but gain +30% attack and defense.
66:16:15
182480
  • 0
  • 0
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 41660 / 63000 ]
largestmoonofsaturn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
32:08:56
25200
  • 0
  • 0
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Meteor Strike [ 42150 / 54000 ] Meteor Strike II [ 42150 / 90000 ]
Dendacier
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
35:07:43
24900
  • 0
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
guilledaft
No day-to-day abilities.
12:00:00
1900
  • 0
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
untpg
Units cost is reduced to 90% (10% cheaper).
22:02:46
106830
  • 323
    Unit-count sprite
    x 246
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    x 28
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    x 20
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    x 25
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 1175490
  • 228000
    0/?
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Barter [ 20090 / 59400 ] Merchant Union [ 20090 / 99000 ]
beefster
Units cost +20% more to build, but gain +30% attack and defense.
67:02:40
200
  • 130
    Unit-count sprite
    x 11
    Unit-count sprite
    x 5
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    x 95
    Unit-count sprite
    x 7
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    x 5
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    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 589680
  • 155000
    0/?
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Deathraven13
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
51:05:00
80900
  • 0
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Urban Blight [ 14690 / 27000 ] High Society [ 14690 / 54000 ]
SirAmax
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
62:07:52
1755500
  • 300
    Unit-count sprite
    x 241
    Unit-count sprite
    x 51
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    x 2
    Unit-count sprite
    x 6
  • 454640
  • 322000
    0/?
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POWER
Sodsire
Luck on attacks is +0 to +19%.
30:16:27
15000
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Lucky Star [ 4180 / 27000 ] Lady Luck [ 4180 / 54000 ]
LDE27
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:00:00
2000
  • 0
  • 0
  • 0
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
MacKaber
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
60:13:07
900
  • 111
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    x 28
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    x 50
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    x 22
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    x 3
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    x 7
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    x 1
  • 458900
  • 99000
    0/?
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POWER
Kai4Kai
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:00:00
2000
  • 0
  • 0
  • 0
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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