the boys
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/21/2024 - Last Updated: 01/02/2025 - Saber Valley V2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
t0sti69
Units (even air units) gain +10% attack power on plains.
00:00:00
10600
  • 0
  • 0
  • 0
Player team
Beat Down [ 13150 / 27000 ] Block Rock [ 13150 / 54000 ]
Dotsially
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:00:55
0
  • 0
  • 0
  • 0
Player team
Max Force [ 12500 / 27000 ] Max Blast [ 12500 / 54000 ]
Lordshadow18
No day-to-day abilities.
08:12:40
4600
  • 0
  • 0
  • 0
Player team
Sideslip [ 3800 / 18000 ] Sidewinder [ 3800 / 45000 ]
dvn0411
Luck on attacks is +0 to +19%.
11:16:01
0
  • 0
  • 0
  • 0
Player team
Lucky Star [ 3600 / 27000 ] Lady Luck [ 3600 / 54000 ]
cptgeovski
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:07:31
12000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 2650 / 27000 ] Overdrive [ 2650 / 54000 ]
Wastafel
No day-to-day abilities.
09:16:45
0
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 2550 / 27000 ] Hyper Upgrade [ 2550 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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