sitrus cituation
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/20/2024 - Last Updated: 01/06/2025 - Citrus Situation
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Subtracter
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
23:12:37
52600
  • 0
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Meteor Strike [ 31800 / 64800 ] Meteor Strike II [ 31800 / 108000 ]
Knuckleduster [ 0 / 48600 ] Haymaker [ 0 / 97200 ]
Lordkilla12
No day-to-day abilities. Units gain +10% attack and +10% defense.
18:07:08
51400
  • 0
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Sideslip [ 5350 / 25200 ] Sidewinder [ 5350 / 63000 ]
None [ 22475 / 90000 ] Ex Machina [ 22475 / 90000 ]
theredjames5
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. No day-to-day abilities.
29:13:08
800
  • 0
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Tower Shield [ 54000 / 54000 ] Tower of Power [ 57475 / 108000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
RTS Is Best
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Luck on attacks is -9% to +24%.
00:00:00
78700
  • 0
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Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 67475 / 108000 ]
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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